Jurassic War
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A Korean real-time strategy from 1996, taken apart instruction by instruction and rebuilt for the browser. Same maths, same quirks, same bugs.

Play in your browser

No install, no account. Works on desktop, Mac and phones.

A port, not a remake

PWAR.EXE was ported function by function at the original addresses, with the original memory layout. Nothing was rebalanced, and the old bugs and exploits are still in there.

Runs anywhere

It is a web page. Open it on a laptop, a Mac or a phone. Campaign, single missions and skirmish against the computer all run locally in your tab.

Online multiplayer

Deterministic lockstep over a tiny relay: rooms, seats and colours, observers, chat, reconnect after a drop and automatic resync if two machines ever disagree.

The game in a minute

Eight tribes land on a Jurassic island and fight over the only resource that matters: food. Hunting feeds your camp, and a camp that stops hunting starves.

Your people are not fixed. A commoner who fights and survives grows: raise his health and he becomes a muscle man, raise his attack and he becomes a warrior. Mages train magic instead and learn healing, shields, fireballs, teleport and resurrection.

Tribes differ in what they can build and tame. Tyrano ride velociraptors and triceratops, Ka-noo-se heal, Romack teleport and resurrect, Moospell burn everything, Koaka fly.

Reference, straight from the executable

Maps

Twelve campaign stages per tribe, plus the twenty original multiplayer maps. Click one to see the whole map rendered by the engine, with no fog.

Skirmish maps

Ashfall
Ashfall64×64
Ember Isle
Ember Isle64×64
Coldwater
Coldwater64×64
Redclay
Redclay64×64
Mudbank
Mudbank64×64
Ironwood
Ironwood64×64
Sunken Ring
Sunken Ring64×64
Whitecliff
Whitecliff64×64
Marsh Crown
Marsh Crown64×81
Duskmoor
Duskmoor80×64
Stonecrest
Stonecrest80×64
Wildgrass
Wildgrass80×80
Cinder Vale
Cinder Vale100×100
Drowned Vale
Drowned Vale100×100
Hunter's Rest
Hunter's Rest100×100
Spearpoint
Spearpoint117×89
Grand Delta
Grand Delta128×128
Titan Plains
Titan Plains256×176
World's Edge
World's Edge256×176
Last Horizon
Last Horizon256×176

Campaign

First Fire
First Fire48×48
Reed Shore
Reed Shore48×48
Twin Hills
Twin Hills72×72
Bone Pass
Bone Pass64×64
Salt Flats
Salt Flats88×88
Fern Hollow
Fern Hollow88×88
Thunder Ridge
Thunder Ridge96×96
Black Lake
Black Lake128×128
Four Winds
Four Winds136×144
Long River
Long River180×150
Broken Coast
Broken Coast256×176
Kingsmeet
Kingsmeet256×176

Demo maps

Seven more maps sit in the game data and the original never shows them anywhere: they are labelled demo #1 to #7 and demo save inside the archive. They load and play, so the port lists them like any other map.

Demo #2
Demo #264×64
Demo #?
Demo #?185×175
Demo #3
Demo #364×64
Demo save
Demo save185×175
Demo #6
Demo #6128×128
Demo #7
Demo #7128×128
Demo #1
Demo #148×48

Grab a seat

Create a room, take a colour, add computer opponents or wait for people. Spectators welcome.

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